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Jumping is executed by pressing the jump button. The direction and speed of a characters jump is determined by the direction and speed they were heading when the jump button was pressed.

There are 8 directions and 3 speeds a character can be jumping.

The 8 directions correspond to the 8 analog directions one can push the left analogue stick (up, down, left, right, and the directions in between).

The speed corresponds to whether the left stick was being pressed at the time of the jump.

Stationary jumps are executed when the character is not moving and the jump button is pressed.

Full speed jumps are executed when the character is moving, the left stick is pressed in a direction, and the jump button is pressed.

Low speed jumps are executed when the character is moving, the left stick is not pressed in a direction, and the jump button is pressed.

After an initial jump, there are several actions a character can do while in midair.

Ninja Move

Double Jump

Air Combo

Air Chakra Dash

Air Justu

Shuriken

Chakra Shuriken

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